This changelog tracks notable changes to MCP for Blender. For the full commit history, see the GitHub repository.
This page is maintained by the project team. For the most current release notes, check the GitHub releases page and PyPI.
Recent Changes
One-command updates
uvx mcp-for-blender@latest update updates the MCP server and every installed copy of the Blender addon in one step, keeping a .bak of each replaced file. Add --dry-run to preview the changes. See Upgrading.
Simpler tools and workflow guides
The AI now writes Blender Python itself for modelling, layout, materials, animation, rigging and retopology, and the MCP keeps only the tools for what Python can't do. See the Tools overview.
look: See the scene as a multi-angle sheet, through the camera, as topology or rig views with stats, or as an animation strip. Replacesget_viewport_screenshot.generate_3d: One call to generate and import a model with Tripo, Hunyuan3D or Hyper3D Rodin. Premium generators are used first automatically.search_assets/import_asset: One pair of tools for Poly Haven, Sketchfab and Poly Pizza. Poly Haven textures can be applied to objects in the same call.get_guide: Workflow guides forbpy, scene building, level design, animation, rigging, retopology and materials, loaded only when needed and also available asguide://resources.get_scene_info: Now a compact summary, one line per object, withrootandqueryto drill in.
If your prompts or scripts call tools by name, here's what replaced them:
| Old tools | Now |
|---|---|
get_viewport_screenshot |
look |
get_object_info |
get_scene_info(root=...) or execute_blender_code |
search_polyhaven_assets, get_polyhaven_categories, get_polyhaven_asset_preview, search_sketchfab_models, get_sketchfab_model_preview, search_polypizza_models |
search_assets |
download_polyhaven_asset, set_texture, download_sketchfab_model, download_polypizza_model |
import_asset |
generate_hyper3d_model_via_text, generate_hyper3d_model_via_images, generate_hunyuan3d_model, generate_tripo_model, and their poll_* and import_generated_asset* tools |
generate_3d |
export_scene, describe_node_type, bpy_api_lookup |
execute_blender_code |
2.1
- One-command install:
curl -LsSf https://www.mcp-for-blender.com/install.sh | sh(oruvx mcp-for-blender setup) configures your MCP clients and installs and enables the Blender addon. See Installation. - Codex plugin: A live viewport in the chat, thumbnail asset pickers, and @-mentions for scene objects. See Codex Plugin.
- Addon updates in Blender: The addon checks for a new version on startup and can update itself from the sidebar.
2.0
- Renamed to
mcp-for-blender: The PyPI packageblender-mcpis nowmcp-for-blender. Existing setups keep working (uvx blender-mcpstill runs the server) and no config change is required, but new installs should usemcp-for-blender. See the announcement. - Safe mode: Set
BLENDER_MCP_SAFE_MODE=1to check every script before it runs in Blender and block risky code. - Scene export:
export_sceneexports the scene, the selection, or named objects to GLB/FBX. - API lookups:
describe_node_typeandbpy_api_lookuplet the AI read node schemas and the bpy API reference instead of guessing socket order or enum names. - Connection flags:
--hostand--portCLI flags for running several Blender instances side by side. - Docker image: Run the MCP server in a container while Blender runs on your machine.
- Poly Pizza integration: Import low-poly models directly from the Poly Pizza library of over 10,600 free assets.
- Hunyuan3D integration: Generate 3D models from text or images using Tencent's Hunyuan3D, including International (Pro) Tencent Cloud accounts.
- Addon version handshake: The MCP server checks the installed addon's version on connect and logs how to update it if it is behind.
- Persistent credentials: API keys for Sketchfab, Poly Pizza, Hyper3D Rodin, and Hunyuan3D are saved in Blender's Add-on Preferences and survive restarts.